Scaling virtual space
embodied exercise in virtual space
A virtual experience based on neuroscience research, where the user scales the virtual space independently from the digital code, only using their perceived virtual embodiment.

More about the project︎︎︎

























Based on the procedures of a neuroscience experiment conducted at the neuroscience lab at Karolinska Institutet, Stockholm, Sweden, the participating audience members are transferring their perceived embodiment into virtual bodies in virtual reality.

The VR headset renders a body in various scales. The participants see a ball touching the body. The ball is following the movements of the VR controller touching their body at the same spot. The participant is receiving conflicting mulitsensory information. They feel the touches they see on the virtual body. Within 2 minutes, they accept they body as their own.
The virtual body does not have to have the dimensions of the participant’s body.  They accept both shrunken and enlarged bodies without problems. Moreover, they do not perceive the bodies as shrunken or enlarged. It is the virtual sapce that adapts. From a small body, they perceive the space as enlarged and vice versa. 

Within the exercise, participants are scaling the space by transferring their embodiemnt into virtual bodies of various scales. We are naturally endowed with the ability of scaling virtual spaces, although, sometimes the ability requires some fine-tuning.